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Krystman

16 Game Reviews

2 w/ Responses

Good game but HARD

It's a good game with good menu graphics. The in-game graphics were a bit simpler but not too bad. The music is great if you're into trance.

What bother me, however, is that the game is incredibly hard. I played it on "easy" and didn't survive the first few seconds. There is no way you can avoid getting hit unless you memorize the patterns. So it is not so much a game of skill, more a memory game. I would expect something, which requires less commitment on "easy".

KKyuubi responds:

Well, I did try to make this game a whole lot HARDER than the original, guess I succeeded :)

Nice game!

Cool Game! Very nice graphics, good sound effects. I espiecially love the animation.

One nitpick would be that it took be a while to figure out that I'm supposed to find the pillar the guy hides in. Maybe that should be made a bit more clear in a cutscene or something.

Nevertheless, very nice game!

Bantilan responds:

Thank You so much.....

Has Potential!

It's a very simple game but the idea has potential. Why not making it so that the wheels you have to click on REALLY turn a little bit. Just a thought. Also, it need some sound effects.

Other then that, it a good start!

Good graphics, weill done

A classic point & click adventure. Good graphics! However, I'm already stuck at the beginning. I'm supposed to read a book. I found it but the font is way to small to read anything. Also, it is a bit difficult to recognize what object are clickable. Did you do any user testing?

Still, I'm sure that I'm just thick, and that the game is good...

Cool!

Good and simple idea! Somebody put a lot of effort into it and it pays off. I like it!

Simple and good

Argh, this one is tricky! I like it. Very simple, yet entertaining. There is even a "highscore list". I didn't make it, I'm not a genius. I will try, though.

I think it would be an awesome game if it had more levels (easier ones too!) and some better interface. WASD is really a bad choice. Why not simply drag & drop? That way, you could even play it on the Wii!

Some simple, quiet sounds would also help.

Born in Warsaw. Studied design at Köln International School of Design. Indie game designer now. IGF finalist. Teaching game design.

Male

Cologne, Germany

Joined on 11/19/07

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